Experiential Design - Project
(03/04/2023 - 09/07/2023)
Ataka Lukman Hamzah / 0350012
BDCM / Experiential Design
Project
Project
For this project, we are expected to make an application that has an augmented reality feature. For this project, I decided to go with AR furniture. I want to go with the same features that the IKEA app offer. However, after consulting with Mr Razif, he said that too many did the furniture app already which then resulting on me changing the concept to gaming peripherals with the similar feature.
App Design - Figma
For the design, I used reference from different app design that I got from behance. Then on, I picked several elements from each design that I think is best for me.
Navigation
Product Page
Menu Page 11
In prototyping, at first the idea of my app was to scan a real object which then would lead to a page if the object is scanned. However, one of my friend said that scanning a real object needs a very detailed 3D model of the real object. Meanwhile, my scanned object looks like this:
which would not work later on in unity. So from there on, I decided to change the object scan into image target scan. So I design some sort of card that would be put on the device or the box.
Then other than image target, I am planning to use the ground plane as the other augmented reality feature.
Final
For the final we are expected to submit the project in an apk form (for android), video walkthrough, and the unity file. However, due to my phone not supported for the ground plane detection, I am unable to execute the project fully. So my application only consists of image target as the augmented reality feature.
Walkthrough Video:
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